Concentration Clap Sequence

Length of Time: 10 minutes

Game/Activity Name: Concentration Clap Sequence

Age Group: Middle School/High School  

Supplies: n/a

Space Set-Up: Circle

Game Instructions:

This is a fun game if you have a couple of minutes at the end of a class and don’t want to play any super physical or high-energy games.

Participants will sit in a circle with hands in the middle of the circle. They will place their hands alternating with the people on the right and left of them so that directly in front of them will be two other people’s hands and their hand will be placed in front of the person to the right and left. A ‘clap’ (clapping the hand on the floor) will be passed around the circle.(It is sometimes helpful to pass the clap a couple of times around so students get accustomed to the pattern.) Now starts the fun, a double clap sends the clap in the opposite direction. As participants get more comfortable with the pattern it speeds up. If the pattern is broken (a clap happens out of turn) the offending party is out. The game ends with two winners who can use a veggie-offfor a final winner. 


Special Considerations:

Some participants are challenged by this game and give up easily. In my experience some kids really like it and request to play it again and again.

Zen Counting Game

Length of Time: 3-5 minutes

Game/Activity Name: Zen Counting Game (adapted from Street Yoga Curriculum)

Age Group: Elementary School, Middle School, High School

Supplies: None needed

Space Set-Up: Any format (circle, mats, clusters)

Game Instructions:

This activity is a counting game that can help refocus a group. One person begins with counting out loud “one”, followed by another person at random counting out loud “two”, and so on. No one can say the same number at the same time or tell another person to go. No words are involved except numbers. The goal of the game is to see how high you can count together as a group.

Explore different varieties such as pace, whispering, or people closing their eyes. This activity helps to build awareness of other people and yourself as you need to be watchful and listen to what is going on.

Special Considerations:

Can be used at the beginning of a class to get everyone’s attention or at the end of another game to bring the group back together.

Nature Kids Game

Length of Time: 10 minutes

Game/Activity Name: Nature Kids Game (adapted from Street Yoga Curriculum)

Age Group: Preschool, Elementary, Middle School, High School

Supplies: Mats

Space Set-Up: Circle

Game Instructions:

Pick 6 things from the nature of your surrounding area such as rocks, river, trees, bugs, birds, cloud. For each one, come up with a physical movement that represents it (option in smaller groups for each participant to choose one and come up with the movement). One person will be the caller or “it” and they will begin to call out one thing at a time, and everyone will respond with the movement assigned to that thing. For example, if the caller says “cloud” everyone will enact the “cloud” movement. The caller can follow with another one. May also explore changing the order, calling at a slow pace and then gradually increasing the speed of items called, etc.

Special Considerations:

Consider whether you’d like to be the caller or offer it to students to be a caller (in large groups it may be easier for the teacher to just be the caller). If more than one person want to be the caller, make sure to allow for enough time for them to each have a turn being “it”.

Connections (Y Cards)

Length of Time: 5-10 minutes

Game/Activity Name: Connections

Age Group: All ages

Supplies: String/yarn

Space Set-Up: Circle

Game Instructions:

One person begins holding the ball of string and starts to list facts about themself (I have a pet dog, my favorite food is pizza, etc.) and when someone else from the circle hears something that is also true for them, they say, “Connect,” and the ball of string is passed to them. Each person should make one connection before players are repeated. You can play until the yarn runs out, or as long as students stay engaged.

Special Considerations:

It’s fun to point out to the students how we have created a visual representation of how we are all connected (you may be able to relate this to the “Namaste” at the end of class.)

Freeze Yoga

Length of Time: 10 - 15 minutes

Game/Activity Name: Freeze Yoga (with music or counting)

Age Group: Elementary School, Middle School, High School

Supplies: None needed (or a speaker if you are doing the music version)

Space Set-Up:

Circle if possible, if the space is small and there is a lot of kids you can have them move around the space

Game Instructions:

The group moves around the circle as the ‘museum curator’ counts or closes their eyes in the middle of the circle. When the music stops (usually managed by a yoga instructor) or when the curator reaches 10 all other students freeze in a yoga pose. The curator chooses the best statue (still, quiet, close to an actual pose) and they switch places. The game continues without any real winner for as long as is appropriate for the group.

Special Considerations:

This game is great as there is no winner. I usually try to ensure that everyone has an opportunity to play the role of curator. Having music/dancing happen can be really fun for a kids group. I try and have some kidzbop songs downloaded for this purpose.

 

Veggie Off

Length of Time: 5

Game/Activity Name: Veggie-Off

Age Group: Elementary/Middle School/High School  

Supplies: n/a

Space Set-Up: Two Participants (dualers) will be back to back. Everyone else will be away from them out front watching the ‘veggie-off’. 3 Judges (usually participants) will be together in a group to choose the vegetable and judge the winner.

Game Instructions:

Two participants line up back to back. Judges choose a veggie (ie broccoli) the participants walk ten steps away from each other  the judges call out the veggie (‘broccoli!”). Each participant imitates the veggie and the best impersonation wins (judges decide).


Special Considerations:

This is a great game if you need to pick a winner or a student to lead something or go first in another activity. It is a great tie breaker or an opportunity for two team to go against one another kind of like a coin toss.